Faces/Hair

Faces/Hair

At Smeet, I designed up to 60 clothing items for avatars weekly, primarily focusing on crafting detailed, hand-painted textures. This selection shows specific face and hair textures I designed.

Overview

Role
3D Design

Genre
Social Game

Engine
In-House Engine

Tools
Photoshop, Autodesk 3ds Max, Substance Painter, Blender

Team Size
1-3

Duration
2019 – 2024

Platform
PC, Web Browser, Android,
macOS, iOS

Background

Smeet is a 3D social multiplayer game that allows players to connect and interact in a virtual world.
For additional information about Smeet, visit the 3D Models Page.

Goals

I needed to offer a broad range of styles that reflect diverse ethnic backgrounds, ensuring inclusive representation within the game.

Challenges

The limited texture space allocated for faces presented a challenge, making it difficult to design distinct, expressive facial features.

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